[Update] 02/24(Tue) Patch Note (2/23 12:00 UTC Adjusted)

Dear Master,
We would like to inform you of the in-game update scheduled for 02/24(Tue). You can check the updated content in the game after maintenance is completed.
Please refer to the details below for more information.
(2/23 08:30 UTC Adjusted) Core-Fusion Snow Burst Skill – Required Action Point Adjusted
(2/23 12:00 UTC Adjusted) Demiurge Drakhan – Buff ‘Show Your Loyalty’, Skill 2, Transcendence : Enhance Effect Adjusted
1. [Holidays with an Archdemon] Rerun!

– The event dungeon [Holidays with an Archdemon] will return for a limited time.
– Items purchased during the previous run of the event (Profile Frame, Lobby Background, Costume) cannot be purchased again.
– Even if you already own a Lobby Mascot, Profile Frame, Lobby Background, or Costume, the purchase button may still appear active.
– All previously completed missions and dungeon clear records will be reset. Achievement rewards and first-clear rewards for each dungeon will be available again.
*Please note: Each item can only be owned once. Please check your inventory carefully before making a purchase. If an item is purchased again while already owned, customer support may not be able to provide assistance.”
1) Unlock Requirement
– Clear Story Season 1 (Normal) 3-5
2) Schedule
– Event Period: After the 2026/02/24(Tue) Maintenance ~ before the 2026/03/10(Tue) maintenance
– Event Shop Period: After the 2026/02/24(Tue) Maintenance ~ 2026/03/17(Tue) 00:00 UTC
※ After the event period ends, only the event shop will remain available.
– Rank Challenge Period : 2026/03/03(Tue) 00:00 UTC ~ before the 2026/03/10(Tue) maintenance
3) How to Participate
– From the Lobby, tap the [Holidays with an Archdemon] event story banner, or access the event through the Event List in the Integrated Event Banner.
– During the event period, complete missions available in the event area to earn rewards.– Clear event dungeons to obtain event-exclusive currency (available from both first-time clears and repeat clears).
– After clearing all Normal difficulty stages, Hard difficulty will be unlocked.
– Hard difficulty can be played up to 20 times per day, allowing you to continuously earn event currency.
4) Rank Challenge
– During the final week of the event, the Rank Challenge dungeon becomes available.
– You will be assigned a rank based on the total damage dealt and can earn first-time rank achievement rewards. (Up to 10 attempts per day are available)
| Rank | Required Damage | Turn Limit | First-time Accomplishment Reward | Quantity |
| D | 19,200 | 35 | Basic Skill Manual | 3 |
| C | 56,400 | Intermediate Skill Manual | 1 | |
| B | 100,800 | Intermediate Skill Manual | 2 | |
| A | 140,400 | Intermediate Skill Manual | 3 | |
| S | 194,400 | Transistone (Total) | 1 | |
| SS | 244,800 | Transistone (Individual) | 1 | |
| SSS | 307,200 | Transistone (Individual) | 2 |
5) Event Login Rewards
– Login rewards will be available during the event period.
– Event Period: 2026/02/24(Tue) After Maintenance ~ 2026/03/10(Tue) 00:00 UTC
| Day | Reward | Quantity |
| Day 1 | Permafrost Crystals(Event Currency) | 300 |
| Day 2 | Gold | 1,000,000 |
| Day 3 | Legendary Quality Present Selection Chest | 30 |
| Day 4 | Intermediate Skill Manual | 5 |
| Day 5 | Transistone (Total) | 2 |
| Day 6 | Armor Glunite | 2 |
| Day 7 | Limited Recruitment Ticket | 10 |
6) Event Shop
– You can use the special event currencies, obtained by playing the [Holidays with an Archdemon] event dungeons, to acquire various items.
– The event-exclusive currencies you earn can be used to purchase the items listed below from the Event Shop.
– The Event Shop can be accessed from the event page or by navigating to Lobby > Shop.
– The Event Shop will be available throughout the event period and for an additional one-week settlement period afterward.
| Weekly | Item | Required Currency | Price | Purchase Limit | Purchase Count |
| Week 1 | Merry Holidays Dahlia (Dahlia Costume) | Permafrost Crystals | 1000 | One-time | 1 |
| Effectium x50 | Permafrost Crystals | 6 | One-time | 200 | |
| Lobby: Holiday Base | Permafrost Crystals | 150 | One-time | 1 | |
| Profile Frame: Permafrost | Permafrost Crystals | 50 | One-time | 1 | |
| Pieces of Dahlia x5 | Permafrost Crystals | 40 | One-time | 6 | |
| Gold 10,000 | Permafrost Crystals | 8 | One-time | 100 | |
| Glunite | Permafrost Crystals | 20 | One-time | 4 | |
| Armor Glunite | Permafrost Crystals | 100 | One-time | 1 | |
| Refined Glunite | Permafrost Crystals | 200 | One-time | 1 | |
| Potentium (Weapon/Accessory) | Permafrost Crystals | 35 | One-time | 1 | |
| Transistone (Total) | Permafrost Crystals | 100 | One-time | 3 | |
| Week 2 | Merry Holidays Beth (Beth Costume) | Christmas Socks | 800 | One-time | 1 |
| Profile Frame: With Archdemon | Christmas Socks | 60 | One-time | 1 | |
| Transistone (Individual) | Christmas Socks | 200 | One-time | 3 | |
| Pieces of Beth x5 | Christmas Socks | 25 | One-time | 6 | |
| Pieces of Eliza x5 | Christmas Socks | 25 | One-time | 6 | |
| Basic Skill Manual | Christmas Socks | 15 | One-time | 5 | |
| Intermediate Skill Manual | Christmas Socks | 30 | One-time | 3 | |
| Professional Skill Manual | Christmas Socks | 50 | One-time | 1 | |
| Gold 10,000 | Christmas Socks | 5 | One-time | 100 | |
| Potentium (Armor) | Christmas Socks | 80 | One-time | 1 |
[Merry Holidays Dahlia]
[Merry Holidays Beth]
(7) Event Bonus Heros
– When you clear [Holidays with an Archdemon] event dungeons with the featured Heros in your team, the amount of event currency earned will increase. (This bonus does not apply to first-clear rewards or to stages cleared using the story-restricted team.)
| Week 1 | ||
| Heroes | ★ | Bonus |
| Dahlia | 3 | 30% |
| Rin | 3 | 30% |
| Week 2 | ||
| Heroes | ★ | Bonus |
| Dahlia | 3 | 30% |
| Beth | 3 | 30% |
(8) Event Rewards
– You can earn a variety of rewards by clearing event dungeons and completing event missions.
| Difficulty | ★ | Reward | Quantity |
| Normal Week 1 | 10 | Steak Dish | 5 |
| 20 | Steak Dish | 10 | |
| 30 | Steak Dish | 15 | |
| Hard Week 1 | 3 | Basic Skill Manual | 5 |
| 6 | Intermediate Skill Manual | 3 | |
| 9 | Professional Skill Manual | 1 | |
| Normal Week 2 | 8 | Artisan’s Hammer | 5 |
| 16 | Artisan’s Hammer | 10 | |
| 24 | Artisan’s Hammer | 15 | |
| Hard Week 2 | 3 | Stage 3 Random Gem Chest | 1 |
| 6 | Stage 3 Random Gem Chest | 3 | |
| 9 | Stage 3 Random Gem Chest | 5 |
2. [Core Fusion] Hero Added – [Snow]

(1) Core Fusion Requirements
– Clear Season 2 (Normal) 10-12 [The Conqueror and the Destroyer] and reach 5★ Transcendence with the base Hero [Snow].
– Tap the [Core Fusion] button located above the [Hero] button in the Lobby to access the Core Fusion screen.
– A certain number of Fusion Cores are required to perform Core Fusion and to enhance the fused Hero.
– Fusion Cores can be obtained as final boss clear rewards for each route in the [Monad Gate] content.
(2) Skills and Exclusive Equipment
– Heros who undergo Core Fusion will have changes to the effects and animations of some skills, and a new Fusion Passive effect will be added.
– Upon performing Core Fusion, exclusive Core Fusion equipment will be added.
– Even after Core Fusion, you can continue to use the base Hero’s existing exclusive equipment.
– Once Core Fusion is completed, enhancement values cannot be reset using the Time Rewinder.
– When Core Fusion is performed, the base Hero’s level, evolution, transcendence, and affinity stages will be retained.
– Once Core Fusion is completed, the original (pre-fusion) Hero can no longer be used.
– When Core Fusion is performed, any Skill Manuals and Gold previously used for skill enhancement on the base Hero will be refunded.
[Core Fusion Snow Skill]
| Skill | Cooldown | Skill Effect |
| Icicle Arrow | – | Skill Level 1 |
| Attacks an enemy and has a [60%] chance to decrease the target’s Priority by [5%]. If the target is Fire, decreases Priority by an additional [10%]. Damage dealt increases proportional to the caster’s [Speed]. | ||
| Skill Level 5 | ||
| Attacks an enemy and has a [100%] chance to decrease the target’s Priority by [15%]. If the target is Fire, decreases Priority by an additional [10%]. Damage dealt increases proportional to the caster’s [Speed]. | ||
| Skill Enhance Level | Skill Enhance Effect | |
| Level 2 | Damage +10% WG Reduction +1 | |
| Level 3 | Effect Chance +20% | |
| Level 4 | Damage +10% | |
| Level 5 | Effect Chance +20% Priority -10% | |
| Snow Break | Cooldown | Skill Effect |
| 4 | Skill Level 1 | |
| Attacks an enemy and inflicts [Frozen] on the target for [1 turn]. After attacking, increases the caster’s Priority by [10%]. Damage dealt increases proportional to the caster’s [Speed], and increases by 50% if the target is [Frozen]. | ||
| Skill Level 5 | ||
| Attacks an enemy and inflicts [Frozen] on the target for [1 turn]. After attacking, increases the caster’s Priority by [20%]. Damage dealt increases proportional to the caster’s [Speed], and increases by 50% if the target is [Frozen]. | ||
| Skill Enhance Level | Skill Enhance Effect | |
| Level 2 | Damage +10%; WG Decrease +1 | |
| Level 3 | Cooldown -1 turn | |
| Level 4 | Damage +10% | |
| Level 5 | Priority +10% Damage +10% | |
| Burst Skill | Required Action Point | Enhance Effect |
| 80 | WG Reduction+1 Damage Increase | |
| 120 | Frozen Duration +1 turn (Ignores Resilience) | |
| 160 | Attacks all enemies Resets the Ultimate’s cooldown Caster Priority +20% | |
| Glacial Rain | Cooldown | Skill Effect |
| 5 | Skill Level 1 | |
| Before using the skill, increases the caster’s [Speed] for [1 turn] and attacks an enemy. After attacking, inflicts [Frozen] on the target for [1 turn]. If the target is [Fire], decreases Priority by an additional [10%]. Damage dealt increases proportional to the caster’s [Speed]. | ||
| Skill Level 5 | ||
| Before using the skill, increases the caster’s [Speed] for [1 turn] and attacks an enemy. After attacking, inflicts [Frozen] on the target for [1 turn]. If the target is [Fire], decreases Priority by an additional [10%]. Damage dealt increases proportional to the caster’s [Speed]. | ||
| Skill Enchance Level | Skill Enhance Effect | |
| Level 2 | Damage +10% WG Reduction+1 | |
| Level 3 | Cooldown -1 turn | |
| Level 4 | Damage +20% | |
| Level 5 | Frozen Duration +1 turn | |
| Core Fusion Passive | Skill Enchance Level | Skill Enhance Effect |
| Normal | Damage dealt to enemies of advantageous Element increases by 50%. Increases the caster’s Attack, Defense, Max Health, and Speed by a set percentage. | |
| Enhanced | Damage dealt to enemies of advantageous Element increases by 50%. Damage dealt to Bosses increases by 30%. Increases the caster’s Attack, Defense, Max Health, and Speed by a set percentage. | |
| Chain and Unique Passive | Chain Passive : Chain Companion Effect: Damage dealt increases proportional to the caster’s [Speed], and the caster’s Skill Chain Attacks always apply as if they have elemental advantage. | |
| Dual Attack Effect: Damage dealt increases proportional to the caster’s [Speed] and decreases the target’s Priority by [10%]. | ||
| Transcendence | Enhance Effect | |
| 3★ | Burst Level 2 Unlocked | |
| 4★ | All allies’ Damage Dealt +2% Chain Passive WG Reduction +1 | |
| 5★ | Burst Level 3 Unlocked In Skyward Tower, Penetration increases by 50% | |
| 6★ | All allies’ Damage Dealt +2% At the start of battle, AP +25 | |
| Exclusive Equipment | Name | Glacial Bow |
| Main Stat | +30% Effectiveness vs Fire | |
| Unique Effect | After using Icicle Arrow or Glacial Rain, Caster Priority +20% | |
| Unique Effect Level 10 | After using Icicle Arrow or Glacial Rain, Caster Priority +40% | |
| Core Fusion Exclusive Equipment | Name | Frost Nova |
| Main Stat | +30% Effectiveness vs Fire | |
| Unique Effect | Effectiveness +100% | |
| Unique Effect Level 10 | If the target is a Boss, Penetration +30% | |
3. Seasonal Limited Recruit Selection
(1) [Seasonal Limited Recruit Selection] will be available, allowing you to select and recruit 1 Seasonal Limited Companion.
– Requirement: Complete the START DASH Recruit
– Recruit Period: 1 month from the date you select the recruit target
> Existing Masters can also use the Seasonal Limited Recruit Selection from the Recruit screen.
– Available Companions: Poolside Trickster Regina Full Gear Package / Kitsune of Eternity Tamamo-no-Mae / Holy Night’s Blessing Dianne / Summer Knight’s Dream Ember / Mystic Sage Ame
※ Once you confirm your selection, the chosen recruit target cannot be changed.

(2) [Seasonal Limited Recruit Selection Rates]
| ★ | Total Rate | Category | Individual Rate |
| 3★ | 1.25% | Selected Hero | 1.25% |
| 1.25% | Other 3★ Heroes (excluding Limited Heroes) | 0.0223% | |
| 2★ | 19% | 2★ Heroes | 0.9048% |
| 1★ | 78.5% | 1★ Heroes | 8.7222% |
– Seasonal Limited Recruit uses [Limited Recruitment Ticket] and Ether as recruitment currency.
– Each recruit costs 1 Limited Recruitment Ticket or 150 Ether per attempt.
– Based on the number of times you perform Seasonal Recruit, rewards will be granted in-game according to the table below.
[Limited Recruit Milestone Rewards]
| Recruit Count | Reward | Quantity |
| 100 | Limited Recruitment Ticket | 10 |
| 200 | Limited Recruitment Ticket | 10 |
| 250 | Limited Recruitment Ticket | 10 |
| 300 | Limited Recruitment Ticket | 10 |
| 350 | Selected Recruit Target’s Pieces | 150 |
| 400 | Selected Recruit Target’s Pieces | 150 |
(3) For each Seasonal Recruit attempt, you will obtain 1 Limited Mileage.
– You can spend 150 Mileage to recruit the currently selected hero.
(4) After the recruitment period ends, any remaining Limited Recruitment Tickets and Limited Mileage can be used in the next Seasonal Recruit.
– However, Limited Recruit Milestone Rewards do not carry over.
(5) If you obtain a 3★ hero other than the selected hero from the Seasonal Limited Recruit, you will additionally receive 150 Star’s Memory per hero.
(6) Limited heroes’ Pieces cannot be obtained from the Piece Shop or Doppelganger Hunt.
(7) Demiurge heroes and some limited heroes that have separate recruitment conditions are excluded from the Limited Recruit pool.
(8) [Seasonal Limited Heroes] can earn exclusive rewards upon reaching Transcendence milestones.
– 4★: Profile Frame
– 5★: Lobby-exclusive SD Hero
– 6★: Exclusive Lobby Background (The exclusive lobby can be set via Inventory > use the Lobby item > Lobby Settings > Background.)
4. New Master Benefits Revamp: Mirsha Settlement Support
– The existing “New User Benefits” will be revamped into “Mirsha Settlement Support.”
– Access: Lobby > bottom-right “Mirsha Settlement Support” button
– Availability: 30 days from your first login after the 2/24 update
(1) Demiurge Contract
You can select one Demiurge hero to proceed with a contract.
– Once you select a contract hero, the 3★ Demiurge hero will be granted immediately.
– The contracted hero cannot be changed.
– Through Check-in + Event Mission clears + purchasing shards with Ether, you can grow the contracted hero up to ★5++.
| Selectable Heroes |
| Demiurge Astei |
| Demiurge Drakhan |
| Demiurge Vlada |
| Monad Eva |
| Demiurge Luna |
※ Existing Masters can also use Demiurge Contract for 30 days from the update date.

(2) Limited Gear Support
– Limited Gear Support, where you can obtain gear based on Stamina spent, will be available.
– Availability: 30 days from clearing Story 1-3
– You can obtain ★6 Epic-grade armor sets, weapons, and accessories.

(3) Stamina Support for New Masters
– New Masters can receive daily Stamina support for 14 days.
– Availability: 30 days from clearing Story 1-3

(4) New User Check-in, New Master Missions, and Settlement Support Buff
– Benefits previously available in [New Master Benefits] will be consolidated into the Mirsha Settlement Support screen.



5. [Joint Challenge] New Season Begins

– A new season of the [Joint Challenge], [Defeat Shichifuja] will be held according to the schedule below.
– Event Schedule: 2026/02/24(Tue) after the maintenance – 2026/03/03(Tue) 00:00 UTC
– By battling the boss, you can earn ranking points and Joint Challenge Coins
– Joint Challenge Coins can be used to purchase various items from the shop, and additional milestone rewards will be granted based on the server-wide accumulated points.
6. Snow’s Daily Mission & Spin! Lucky Roulette
– Event Schedule: 02/24/26 (Tue) after the maintenance – 03/10/26 (Tue) before the maintenance
– By completing [Daily Missions], you can earn [Event Coins].
– Event Coins obtained from Daily Missions reset daily at 00:00 UTC.
– You can spin the roulette using the Event Coins you have earned to receive rewards
– Additional rewards can be obtained based on the total number of Event Coins spent.
| Snow’s Daily Mission | ||||
| Mission | Reward1 | Quantity | Reward2 | Quantity |
| Reach Gauge 3 | Gold | 40,000 | Event Coin | 1 |
| Reach Gauge 7 | Gold | 50,000 | Event Coin | 1 |
| Reach Gauge 10 | Gold | 60,000 | Event Coin | 1 |
| Reach Gauge 15 | Gold | 70,000 | Event Coin | 1 |
| Reach Gauge 20 | Ether(Free) | 30 | Event Coin | 2 |
| Spin! Lucky Roulette | ||||
| Mission | Coins Required per Attempt | Reward | Quantity | Rate |
| Spin! Lucky Roulette | 3 | Stamina | 100 | 20 |
| Gold | 90,000 | 20 | ||
| Legendary Reforge Catalyst | 30 | 20 | ||
| Superior Quality Present Selection Chest | 10 | 20 | ||
| Master’s Hammer | 3 | 10 | ||
| Special Recruitment Ticket (Event) | 1 | 10 | ||
| Cumulative Coin Use Rewards | ||
| Mission | Rewards | Quantity |
| Use 15 Event Coins | Special Recruitment Ticket (Event) | 10 |
| Use 30 Event Coins | Transistone (Total) | 2 |
| Use 60 Event Coins | Limited Recruitment Ticket | 10 |
7. Elemental Tower Expansion: Light/Dark

– The Tower of Light and Tower of Dark will be opened, each available up to 100 floors.
1) Entry
– Lobby > Adventure > Challenge > Elemental Tower
2) Entry Condition
– Players can enter after clearing Skyward Tower 15F.
– Players can enter 10 times a day.
– There are no separate counts for each element. There are a total of 5 entry counts to enter any of the Elemental Towers.
– The entry count will be decreased upon clearing the dungeon, but will not be decreased when failed or given up.
3) Hero Restrictions
– In Elemental Tower, only the Heroes of the element of each tower can enter.
4) Debuff
– A debuff is inflicted on the monsters in Elemental Tower based on the day of the week.
– The Elemental Tower inflicted with debuffs changes based on the day of the week,
– and the applied debuff is the same regardless of the element of the monsters.
– If the day changes during the battle, the applied buffs during that battle will not change.
5) Reward
– In the Tower of Light and Tower of Dark, you can obtain rewards such as Gold, Special Recruitment Ticket (Event), and Transistone
– These are one-time rewards, and your progress will not be reset after clearing.
8. Arena Event: Ready to Charge!

– You can earn the rewards listed below based on the number of Arena Tickets used each day.
– Event Period: 02/24/26 (Tue) after the maintenance ~ 03/10/26 (Tue) before the maintenance
| Tickets Used | Reward |
| 5 Tickets | 50,000 Gold |
| 10 Tickets | Special Recruitment Ticket (Event) x2 |
| 15 Tickets | Transistone (Total) x2 |
(1) ★3 Demiurge Drakhan
| Skill | Skill Effect | ||
| Conqueror’s Fang | Attacks an enemy and deals fixed damage equal to [2%] of the target’s Max Health. This skill’s damage increases proportional to [Max Health] instead of Attack. | ||
| Skill Enchance Level | Skill Enhance Effect | ||
| Level 2 | Damage +10% WG Reduction+1 | ||
| Level 3 | Damage +10% | ||
| Level 4 | Damage +15% | ||
| Level 5 | Damage +20% [NEW] WG Reduction+1 | ||
| Burst | Required Action Point | Enhance Effect | |
| 80 | Penetration +30% | ||
| 120 | Damage dealt increases proportional to missing Health [NEW] Enemies killed cannot be Resurrected or Revived. | ||
| 160 | Replaced with Enhanced Skill Resets Dragon Ruler’s Breath’s cooldown | ||
| Skill | Skill Effect | ||
| Doom Heralding Cry | Skill Level 1 [Before] Grants [Show Your Loyalty] and a [Barrier] to all allies except for the caster for [2 turns]. The Barrier’s strength increases proportional to the caster’s [Max Health]. Increases [Penetration] of all allies for [2 turns]. [After] Grants [Show Your Loyalty] to the caster for [2 turns] and grants a [Shield] to all allies except the caster for [2 turns]. Shield strength increases proportional to the caster’s Max Health. Increases all allies’ [Penetration] and [Defense] for [2 turns]. Skill Level 5 [Before] Grants [Show Your Loyalty] and a [Barrier] to all allies except for the caster for [2 turns]. The Barrier’s strength increases proportional to the caster’s Max Health. Increases [Penetration] of all allies for [2 turns], then gains an [Extra Turn]. [After] Grants [Show Your Loyalty] to the caster for [2 turns] and grants a [Shield] to all allies except the caster for [2 turns]. Shield strength increases proportional to the caster’s Max Health. Increases all allies’ [Penetration] and [Defense] for [2 turns], then gains an [Extra Turn.] #Show Your Loyalty [Before] Takes 15% of damage suffered by Demiurge Drakhan in their place. Health cannot be reduced below 1 by this effect. (Irremovable) [After] Demiurge Drakhan takes 35% of the damage taken by allies instead. Health cannot be reduced below 1 by this effect. (Irremovable). Does not activate if there is an ally with higher Health than the caster who has a similar effect. | ||
| Dragon Rule’s Breath | Skill Level 1 [Before] Attacks an enemy. Damage dealt increases proportional to [Max Health] instead of Attack. Enemies killed by this skill cannot be Resurrected or Revived. [After] Attacks an enemy. Damage dealt increases proportional to [Max Health] instead of Attack and ignores [30%] of the target’s Defense. Enemies killed by this skill cannot be Resurrected or Revived. Skill Level 5 [Before] Attacks an enemy. Damage dealt increases proportional to Max Health instead of Attack and additionally increases inversely proportional to Demiurge Drakhan’s current Health. Enemies killed by this skill cannot be Resurrected or Revived. [After] Attacks an enemy. Damage dealt increases proportional to [Max Health] instead of Attack and additionally increases inversely proportional to Demiurge Drakhan’s current Health, and ignores [30%] of the target’s Defense. Enemies killed by this skill cannot be Resurrected or Revived. | ||
| Chain and Unique Passive | Skill Effect | ||
| [Before] Chain Companion Effect: Damage dealt by Skill Chain attacks increases proportional to [Max Health] instead of Attack and always has elemental advantage. Dual Attack Effect: Damage dealt increases proportional to [Max Health] instead of Attack. [After] Chain Companion Effect: Damage dealt by Skill Chain attacks increases proportional to Max Health instead of Attack and additionally decreases Weakness Gauge by 3 after attacking. Dual Attack Effect: Damage dealt increases proportional to Max Health instead of Attack. | |||
| Transcendence | Enhance Effect | ||
| 3★ | Burst Level 2 Unlocked -30% ally damage taken from attacks that target all enemies | ||
| 4★ | [Before] +10% caster Priority when an ally scores a critical hit (Only once per turn) Chain Passive Weakness Gauge reduction +1 [After] +25% caster Priority when an ally scores a critical hit (Only once per turn) Chain Passive Weakness Gauge reduction +1 | ||
| 5★ | Burst Level 3 Unlocked +50 Action Points at battle start [NEW] At the start of battle, increases “Show Your Loyalty” duration by +1 turn for the caster | ||
| 6★ | +25% caster Priority when an ally scores a critical hit (Only once per turn) [NEW] When an ally scores a critical hit, increases the caster’s Priority by 25% (Only once per turn) When an ally is hit, increases the caster’s Penetration by 10% (Max 3 stacks; increases only once even when hit by an attack that targets all enemies) | ||
| Exclusive Equipment | Name | Ancestral Spirit | |
| Main Stat | Reduced DMG Taken vs Dark by 20% | ||
| Unique Effect | [Before] When Dragon Ruler’s Breath defeats an enemy, Health of all allies increases by 15% [After] When Dragon Ruler’s Breath critically hits an enemy, Health of all allies increases by 15% | ||
| Unique Effect Level 10 | [Before] When using Doom Heralding Cry, grants increased Defense to the wearer for 2 turn(s) [After] Max Health +35% | ||
2) Changes to Accuracy/Evasion
The Accuracy/Evasion set armor options will be changed as follows.
(1) Accuracy > Fortification
| Fortification Set | ||
| Set Name | Set Effect (No Breakthrough) | Set Effect (4 Breakthroughs) |
| Fortification | (2-set) Damage taken decreases by 40% for the first 1 incoming attack (Removed when hit/Irremovable) Decreases the caster’s Speed for 1 turn (Ignores Immunity/Irremovable) | (2-set) Damage taken) | decreases by 40% for the first 2 incoming attacks (Removed when hit/Irremovable) Decreases the caster’s Speed for 1 turn (Ignores Immunity/Irremovable) |
*The Fortification Set only has a 2-set effect.
(2) Evasion > Mitigation
| Mitigation Set | ||
| Set Name | Set Effect (No Breakthrough) | Set Effect (4 Breakthroughs) |
| Mitigation | (2-set) Crit DMG Reduction +25% | (2-set) Crit DMG Reduction +38% |
| (4-set) Crit DMG Reduction +20% | (4-set) Crit DMG Reduction +27% | |
(3) Recommended Set Changes by Subclass
| Class | Subclass | Before | After |
| Striker | Brusier | Attack / Accuracy / Counterattack | Attack / Health / Counterattack |
| Mage | Enchanter | Effectiveness / Accuracy / Speed | Effectiveness / Speed / Attack |
| Ranger | Tactician | Speed / Health / Evasion | Speed / Health / Effectiveness |
| Healer | Reliver | Health / Defense / Evasion | Health / Speed / Mitigation |
| Healer | Sage | Health / Defense / Evasion | Health / Speed / Mitigation |
| Kanon/Caren | Attack / Accuracy / Counterattack | Defense / Patience / Counterattack | |
(4) Damage Increase/Damage Reduction
– The maximum Damage reduction achievable through damage taken decreases and Crit DMG Reduction effects will be adjusted to 70%.
– This adjustment is intended to prevent combat from losing tension and to avoid situations where characters in the growth phase are excessively Mitigated. More details can also be found in the notice below.
– We tried to apply this as quickly as possible, but due to issues such as update build review rejections, it will be reflected in this update. We appreciate your understanding.
– Damage Increase/Reduction Stat Application Mechanism and Planned Improvements
Link: https://annoucements.outerplane.vagames.co.kr/2026/02/11/notice-damage-increase-reduction-stat-mechanics-and-upcoming-improvements/
(5) Combat Power Adjustment
– Due to the 2/10 Accuracy/Evasion removal update, the Combat Power formula has been revised to reflect the Combat Power decrease that occurred at the time, and overall Combat Power is planned to increase accordingly.
– The Combat Power calculation for Health/Defense has been changed, and Damage Increase/damage taken decreases stats are now reflected, which increased monsters’ Combat Power. Please note, however, that there is no significant change to actual Difficulty.
(6) Difficulty Adjustment for Certain Bosses
– The Damage Increase stat will be applied to some bosses in higher Difficulties.
– For Adventure, this stat will be applied starting from Story 3 Hard (Boss Nella).
10. New Packages Added
| Category | Name | Package Content | Quantity | Price($) | Purchase Limit | Availability Period |
| Transcend Pack | Poolside Trickster Regina Transcend Pack | Pieces of Poolside Trickster Regina | 150 | 64.99 | Once Per Account Available for purchase upon first obtaining Poolside Trickster Regina. | 2026/02/24 After Maintenance ~ Ongoing |
| Ether (Paid) | 1,500 | |||||
| Limited Recruitment Ticket | 20 | |||||
| Legendary Quality Present Selection Chest | 80 | |||||
| Gold | 3,000,000 | |||||
| Recommended > Special | Frost Elf I | Ether (Paid) | 500 | 6.99 | Once Per Week | 2026/02/24 After Maintenance ~ 2026/03/10 Before Maintenance |
| Limited Recruitment Ticket | 10 | |||||
| Transistone (Total) | 10 | |||||
| Frost Elf II | Ether (Paid) | 500 | 6.99 | Once Per Week | ||
| Limited Recruitment Ticket | 10 | |||||
| Stage 5 Gem Selection Chest | 4 | |||||
| Gold | 1,000,000 | |||||
| Frost Elf III | Ether (Paid) | 1,500 | 9.99 | Once Per Week | ||
| Limited Recruitment Ticket | 20 | |||||
| Blue Stardust | 50 | |||||
| Artisan’s Hammer | 100 | |||||
| Gold | 2,000,000 | |||||
| Beginning of Month Limited Package I | Limited Recruitment Ticket | 10 | 0.99 | Once Per Account | 2026/03/01 00:00 UTC ~ 2026/03/10 Before Maintenance | |
| Gold | 500,000 | |||||
| Beginning of Month Limited Package II | Call of the Demiurge | 100 | 6.99 | Once Per Account | ||
| Legendary Reforge Catalyst | 200 | |||||
| Gold | 1,000,000 | |||||
| Beginning of Month Limited Package III | Ether (Paid) | 2,500 | 22.99 | Once Per Account | ||
| Call of the Demiurge | 300 | |||||
| Blue Memory Stone | 150 | |||||
| Artisan’s Hammer | 300 | |||||
| Gold | 5,000,000 | |||||
| Limited Pack | Seasonal Selection Recruitment Package | Limited Recruitment Ticket | 20 | 22.99 | Once Per Account Displayed for 14 days after selecting the Seasonal Selection Recruit target. | 2026/02/24 After Maintenance ~ Ongoing |
| *Seasonal Hero Selection Box | 1 | |||||
| Oath of Determination | 1 | |||||
| Book of Evolution | 1 | |||||
| Unlimited Cafeteria Pass | 1 | |||||
| (Limited) Christmas with the Demon King I | Special Recruitment Ticket | 10 | 0.99 | Once Per Account Displayed for 7 days after clearing [Holidays with an Archdemon] Event Dungeon (Normal) Week 1. | 2026/02/24 After Maintenance ~ 2026/03/10 Before Maintenance | |
| Permafrost Crystal | 100 | |||||
| (Limited) Christmas with the Demon King II | Call of the Demiurge | 100 | 6.99 | Once Per Account Displayed for 7 days after clearing [Holidays with an Archdemon] Event Dungeon (Normal) Week 2. | ||
| Holiday Socks | 500 | |||||
| 스텝업 | Seasonal Step-Up I | Limited Recruitment Ticket | 3 | 0 | Once Per Account | |
| Seasonal Step-Up II | Ether (Paid) | 500 | 2.99 | Once Per Account | ||
| Limited Recruitment Ticket | 10 | |||||
| Gold | 300,000 | |||||
| Seasonal Step-Up III | Ether (Paid) | 1,500 | 10.99 | Once Per Account | ||
| Limited Recruitment Ticket | 20 | |||||
| Professional Skill Manual | 5 | |||||
| Intermediate Skill Manual | 20 | |||||
| Basic Skill Manual | 30 | |||||
| Gold | 3,000,000 | |||||
| Seasonal Step-Up IV | Ether (Paid) | 3,000 | 22.99 | Once Per Account | ||
| Limited Recruitment Ticket | 40 | |||||
| Fusion-Type Core | 150 | |||||
| Refined Glunite | 4 | |||||
| Transistone (Individual) | 5 | |||||
| Transistone (Total) | 20 | |||||
| Gold | 8,000,000 | |||||
| Seasonal Step-Up V | Ether (Paid) | 5,000 | 39.99 | Once Per Account | ||
| Call of the Demiurge | 500 | |||||
| Stage 6 Gem Selection Chest | 5 | |||||
| Purple Memory Stone | 150 | |||||
| Blue Memory Stone | 300 | |||||
| Artisan’s Hammer | 500 | |||||
| Gold | 15,000,000 | |||||
| 1 Purchase Reward | Gold | 300,000 | – | |||
| 2 Purchase Reward | Limited Recruitment Ticket | 10 | ||||
| 3 Purchase Reward | Oath of Determination | 1 | ||||
| 4 Purchase Reward | Call of the Demiurge | 200 | ||||
| 5 Purchase Reward | 6★ Talisman Selection Chest [Crit Chance] | 1 | ||||
*Seasonal Hero Selection Box: Choose 1 from Poolside Trickster Regina, Kitsune of Eternity Tamamo-no-Mae, Holy Night’s Blessing Dianne, and Summer Knight’s Dream Ember.
11. Existing Package Changes
(1) Package Name Updated
– (Before) Guaranteed Demi! Relay Package
– (After) Guaranteed Demi! Package
– Display conditions and display duration updated
| Category | Name | Package Content | Quantity | Price($) | Purchase Limit | Availability Period |
| Recommended > Limited Package | Guaranteed Demi! Login Package | Ether (Paid) | 3,000 | 39.99 | Once Per Account Displayed for 14 days after completing New User Check-in Day 1 | Ongoing |
| * Demiurge Selection Ticket | 1 | |||||
| Oath of Determination | 1 | |||||
| Book of Evolution | 1 | |||||
| Unlimited Cafeteria Pass | 1 |
*Demiurge Selection Box: Choose 1 from Demiurge Stella, Demiurge Astei, Demiurge Drakhan, Demiurge Vlada, and Monad Eva.
12. Other Improvements and Changes
– [Hero] – [Info] screen will be improved to display Penetration and Critical Damage Taken Reduction values.
– On the [Hero] – [Info] screen, in the Basic Stats graph shown when clicking the subclass icon on the right, Effectiveness/Resilience will be displayed instead of Accuracy/Evasion.
– [Help] content under [Battle] and [Inventory] will be updated to reflect the latest information (including updated combat stats and set details).
– Lobby and battle motions for Monad Iota will be adjusted.
– Korean voice lines will be updated after this patch. Once the scheduled date is confirmed, we will announce it via a separate notice.
– In the Adventurer Shop, when selecting the Arena category, the Arena Shop will now be displayed first.
13. Bug Fixes
– Fixed an issue where Demiurge Luna, while transformed into [Polar Night], would move and then return to her original position when the wave changed without any movement input.
-Fixed an issue where the screen displayed abnormally when entering the 2D Illustration View from the [Affinity] screen after equipping certain costumes.
– Fixed an issue where an Extra Turn was not granted when Demiurge Astei and Kuro resurrected at the same time.
– Fixed an issue where some effects were displayed differently than intended when Primine used Burst (Stage 3).
– Fixed an issue where Monad Iota’s skill “Descent of the Solar Deity” played somewhat slowly.
– Fixed an issue where Hero “Delta” animations were displayed differently than intended.
– Fixed an issue where Omega Naja’s skill Burst did not trigger the Burst Level 1 effect.
Thank you.
